Andrew Phelps is an assistant professor at the Rochester Institute of Technology, in Rochester, NY. He is the founding faculty member of the Game Programming Concentration within the Department of Information Technology and his work in games programming education has been featured in The New York Times, CNN.com, USA Today, National Public Radio, and other publications. Email: amp-at-it.rit.edu
I am here. I haven't run into tons of people yet, I'm sitting here eating some breakfast, learning the ropes and blogging in real-time. Real... time.... technology still amazes me sometimes. First session in a half hour is Howard Rheingold, talking about his book Smart Mobs but everyone reading this blog should know him best from The Virtual Community. Lots and lots of fun.
UPDATE: Ran into Jane Pickard and Justin Hall from GameGirlAdvance! Hooray for having friends (although we'd never met). had an interesting discussion with Jane I want to write up later. Basically I can't keep up with the conference - too fast to digest, will take me a bit to get things out into words. But there will be coverage, oh yes, there will be coverage. A billion ideas crammed into your head in a compressed time. Its a good kind of 'ouch'.
I went to the Wednesday panel on DRM, but my machine died for a bit. Here is a better real-time blog then I could ever hope to make.
Many of the folks from the Social Software Alliance (SSA) are here - you should really check it out if you aren't here or even if you are and missed them somehow. I spoke at a session Tim O'Reilly did about stuff on his 'radar', of which what is happening in online games is an example. I'll flesh all this out into a full post. I used PHANK as an example of a player community. I wonder if anyone in Phank was there...